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Nov 28

The Thinker is the final area of Minerva’s Den, and it houses the last ADAM slug. The 16th is in a jar located in Exhaust Venting. Number 13 is still in this underwater area. It’s in a pool of water in front of the huge clock in the Executive Wing’s Boardroom. The third and final ADAM slug in Siren Alley is in a pipe to the left of the main path, just before reaching the end of this underwater area. There’ll be a staircase in front of you, but just before the stairs, you’ll see a slug on a pillar. Answered, Final Fantasy XIV Update Update 5.4 Gets Official Screenshots; Eden’s Promise Gear Revealed, New Star Citizen IAE 2950 Trailer is All About Origin as Crowdfunding Passes $327 Million, Earth Defense Force: World Brothers for PS4 & Nintendo Switch Gets Gameplay Trailer All About Teams, The Medium for Xbox Series X/S & PC Gets New Trailer Showcasing Music and Gameplay, Final Fantasy XIV Reveals Tons of Update 5.4 Details & Videos; Big Announcements Teased for February. We encourage you to read our updated PRIVACY POLICY and COOKIE POLICY. The shotgun is the one weapon we really suggest you upgrade all the way. We never really found the standard clip size to be a problem, but this'll give you a clip of 18 rounds versus the stock 12. The ADAM slug will be on it. It's effective against enemies of all types, though with phosphorus buck it's especially good against big daddies, big sisters and brute splicers. The 15th slug is in a jar in Felix Birnbaum’s office, which is located in System Programming. With the damage increase, head shots will net you one-shot kills against most splicers, making the rivet gun a solid sniping tool. With the damage increased, you can kill most splicers with a single drill dash, making it perfect for dropping spider splicers that rush you. You can get to the slug by jumping from the nearby cliff with the signal beacon on it. The stock shotgun has just two shots per clip, and it's kinda useless until you boost it up to six shots per clip with this upgrade. BioShock 2 and its Minerva’s Den DLC contain a total of 24 ADAM slugs. If you don’t have the plasmid yet, you’ll have to come back to this location. It can be found in an area that’s closed off by a magnetic lock. Since the drill dash is the best attack anyway, a bit of extra fuel economy isn't a big deal. You’ll find the slug in a jar below a TV screen. It’s on a dresser at the back of an office, guarded by a security camera. Those are all the details you’ll need to find every single ADAM slug. Simply use Power to the People stations to equip three weapon upgrades onto a single weapon. The Minerva’s Den DLC for BioShock 2 contains a total of 19 ADAM slugs. The office is flooded, and this is the first jar slug you come across. The Minerva’s Den DLC for BioShock 2 contains a total of 19 ADAM slugs. The seventh slug is the last in the Executive Wing. Instead of walking towards the airlock, climb the stairs. The second slug is just past the first. The ninth slug is found at the end of the DLC’s first part. Keep going until you reach a large pillar. Each of the weapons in BioShock 2 has three upgrades. The slug will be next to a large metal door. Helpful, but not a huge help since the drill still burns up fuel at a pretty quick clip. It's excellent for its accuracy, which you absolutely must exploit. It may be basic and seem weak, but the more you use the weapon the more you'll come to love it. The 11th slug is on a rock near some glowing orange seafloor plants, underneath pink coral. For the fourth, you’ll need to walk past, then around, the staircase above. Last Edited: 3 Aug 2012 5:10 pm. For BioShock 2: Minerva's Den on the PlayStation 3, a GameFAQs message board topic titled "Are there any upgrade stations for my weapons? Gives you a huge boost to the gun's zooming ability, making in a solid sniping tool. On its own it's not a huge help because the shots are still so slow that it's hard to use the gun effectively. If you find yourself using the machine gun a lot, definitely consider reducing the recoil to avoid wasting ammo. Number 17 is another rare indoor slug without a jar. Because it's hard to score head shots with the machine gun, you'll go through a lot of ammo trying to kill stuff. Bioshock 2 Audio Diary and Weapon Station location guide. Proximity mines are great for setting traps when you're expecting a big fight. Trap spears are good for setting up electricity-charged wires that'll stun enemies (good for big daddies and big sisters) and rocket spears are fun to fire into large groups of splicers. Strikes us as pointless, unless you want to spend a lot of ammo shooting around walls in the hopes that a few bullets hit your target. The second ADAM slug is on the wall to your right just after entering the second area. The fifth slug is in an office in the Executive Wing near a Gatherer’s Garden. The 18th slug is also located in the Climate Control section, and it’s on a desk in the same room as the actual Climate Control lever you need to pull in order to get rid of all the ice. Bioshock 2 Audio Diary and Weapon Station location guide. Nine of them are found in breakable jars labelled “Fresh Water.”. It’s in a flooded section of the room when you enter the Climate Control area. The shotgun is the one weapon we really suggest you upgrade all the way. -All Weapon Upgrades: "Find all 14 Power to the People weapon upgrades in the game." A solid upgrade that'll get you more bang for your buck shot. If you’re looking for more tips, check out the guides below: The Best Bioshock Games, Ranked From Fine to Phenomenal, BioShock 2: How to Get the Fontaine Futuristics Code, BioShock 2: Should You Kill or Spare Gil? chriscrimson 10 years ago #3 Yeah, it should be near one of the Vacuum Bots as well. The first can be found on the seafloor, under a sunken walkway. Look to your right just before entering the Maintenance Access Shafts. Well-aimed head shots can take out splicers in a single blow, and often silently, without alerting other splicers in the area. Go for head shots and the damage of the gun will be surprisingly good, especially against alpha series enemies and splicers. Home » Guides » BioShock 2: All Adam Slug Locations. An absolute must. You’ll need to walk forward and crouch near a corpse to find it. There are two different underwater sections in Fontaine Futuristics, each housing one ADAM slug. The first is in the underwater area at the beginning of the DLC. DLC Added: Bioshock 2: Aug 26, 2010: BioShock 2 'Minerva's Den' DLC Coming To PSN Next Week: Aug 05, 2010: You Asked For It: 2K Announces BioShock 2 Narrative Driven DLC: Jul 01, 2010: BioShock 2 Getting Single-Player Protector Trials in August: Jun 28, 2010: More BioShock 2 Trophies Indicate New DLC on The Way To enter, you’ll need to get a key from the vending machine just outside the office. The eighth ADAM slug is located in the System Design area of McClendon Robotics. Think of the speargun as the sniper rifle of the game. There are nine ADAM slugs to find in the first part of Minerva’s Den. Increases clip from three to five rounds. The stairs will lead you back around to a different side of the hole you fell through. The DLC is part of the Collection, so no need to spend more if you have it already. However, if you're already going for head shots then you'll likely be getting kills way before the enemy gets ignited. Minerva's Den is the second peice of single player downloadable content for Bioshock 2 by 2K Marin. You’ll be able to see the slug, as well as the Fontaine Futuristics sign in the distance. The first slug will be on full display in plain sight to the left of the path. It’s even under a spotlight. Simply use Power to the People stations to equip three weapon upgrades onto a single weapon. Weapons and Upgrades. Accuracy will increase tenfold with this upgrade. You should finally be able to snipe things reliably. Unless you're. DrMong's Bioshock 2 Guide. Plasmids are wielded with weapons simultaneously and can be used at the same time. There are a total of five ADAM slugs in the base game of BioShock 2, three of which can be found in Siren Alley. The electric shock will stun enemies, so it's hugely effective against big daddies, big sisters, and brute splicers. It’s on the floor near a vending machine that can be found on the left, close to the Vacuum Bot. Players take the role of Subject Sigma, the eighteenth Big Daddy of the Alpha Series, reactivated and sent by Brigid Tenenbaum to Minerva's Den while the events of BioShock 2 are taking place elsewhere. Sets things on fire, which is always cool in our book. Subject Delta has a powerful arsenal in BioShock 2, from unstoppable melee attacks to devastating ranged weapons.

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